COMBO

I dream of developing a Sci-Fi system for West-Marches-style play. Instead of the West Marches, the players explore an entire West… World? No. I still need a good name.

I want to give all the rules a fairly simple base, but I have the full intention of luring passionate players into wayyy deeper waters. All the intricate expert options and modular modification mechanics you can imagine. It’s gonna be a game to get lost in.

It’s gonna start out focused on character mechanics, but then it will grow to include crafting and building and research… maybe it’ll be a game meant to be modified during play.